Spencer Marr is a professional programmer and a hobbyist game developer, designer and artist.
My game development journey began 8 years ago with java and python. From there I moved onto XNA for a few years and finally arrived on Unity which I have been using for the past 4 years.
My artistic skills are primarily in pixel art which I have been producing for 15 years but I also have experience with animation, 3D modeling and digital art.
Feel free to contact me about pretty much anything through twitter, this blog or my personal email: firstname.lastname@example.org